
Here is a look at a few games that I’d like to see sequels for. Keep in mind that to prevent the article from being too lengthy, games where sequels may be inevitable weren’t taken into consideration.
Wanted: Weapons of Fate
Wanted: Weapons of Fate certainly wasn’t a masterpiece by any means, but it delivered where it really counts: the game was a hell of a lot of fun. The bullet curving feature and slow motion sequences provided cinematic and arcade-like qualities that made its four hours of playtime an absolute blast, in my opinion.
The only real issue with Wanted was its lack of difficulty and the fact that you could blast through the campaign too quickly. For me, a sequel would be more than welcome, though the campaign would have to be lengthened significantly.
Quantum of Solace
To me, Quantum of Solace is the best Bond FPS we’ve seen since GoldenEye. Thanks to the game’s use of the CoD4 engine, many players were able to jump in and feel at home right away. It certainly hasn’t dethroned the N64 classic in my eyes, but I felt that the game, while far from perfect, offered a relatively enjoyable time.
During an interview, Garrett Young of Treyarch mentioned that Quantum of Solace marked the launching of a franchise for their company. So far, a follow-up hasn’t been mentioned. Perhaps word of this will begin to surface once details on the next Bond film come into the limelight.
Also, considering the fact that Activision holds the 007 rights, one can’t help but wonder what a Bond game with Infinity Ward behind the wheel could be like – would it have the potential to finally take the title from GoldenEye as the best 007 game?
The Darkness
Starbreeze (developers of the Riddick games) have a keen ability for creating extremely immersive games. The Darkness was no different as it offered crisp, eerie visuals, and an intriguing back story.
While this game was not received quite as well as Assault on Dark Athena, it still provides a very engrossing and entertaining experience. In some ways, the approach is very similar to the popular Riddick games, but it separates itself via the Darkness abilities that can be utilized. It would be interesting to see how Starbreeze could refine these through a sequel.
Terminator Salvation
We all know that this game was garbage. Aside from the simple Trophies and Achievements, Terminator Salvation offered nothing of value to those that may have suffered through its horrendous and irritating campaign.
It’s not so much a true sequel to GRIN’s monstrosity that I’m after, but rather, a decent Terminator title for this generation of gaming. I believe two additional films are planned, so hopefully some quality games will accompany them.

TimeShift
While overlooked by many and panned by some critics, this sci-fi FPS game developed by Saber Interactive was an absolute riot. It was criticized for lacking an involved narrative – but this could be forgiven (or forgotten, really) once you dove into the rock solid and addictive gameplay.
TimeShift offered stunning visuals, responsive controls, along with a variety of macabre ways to eradicate your enemies courtesy of your ability to stop, slow down and rewind time. Some of the puzzles could be a tad boring, but overall, the game was blast.
Saber supposedly has several games in the works that will make use of the Havok Destruction tool. Hopefully another TimeShift (or something similar to it) is one of the titles they’re working on. TimeShift truly is a hidden gem that is often dismissed – but if given a chance, most people tend to enjoy it. In my opinion, a new and improved iteration would be a must play.
Perfect Dark
Perfect Dark wasn’t just one of the best shooters on the Nintendo 64 – it was also in the upper echelon of what the console had to offer in general.
While many people are excited about the re-mastered version that will arrive via Xbox Live Arcade, I’m still hoping to see a true sequel that will live up to the lineage of the original Perfect Dark. I felt that PD: Zero was alright, though it wasn’t the game that it could have been and for some, the game fell short of their expectations by miles considering the quality of the N64 classic.
If executed well, a proper sequel could have the potential to resurrect a namesake that was once held in very high regard by many.
TimeSplitters
The TimeSplitters games were known for offering fast-paced gameplay, quirky humor, and raw fun. Before Free Radical became Crytek UK, TimeSplitters 4 was in the works – but this game’s trail has since gone cold. Hopefully some news will be available regarding its fate soon, but at this time, much of Crytek’s focus seems to be directed towards the Crysis series.
Many people (myself included) would love to see a TimeSplitters game arrive on the current generation of consoles. With Crysis 2 slated to land on the Playstation 3 and Xbox 360, it doesn’t seem entirely unlikely that this could happen. I’m optimistic that Crytek’s plans for this respected franchise will be revealed soon – they’re sitting on a goldmine.


